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Mortal Kombat X - Jacqui Briggs

Jacqui was the second female I was able to do, and I used the proportions and features that I had created for Kitana for her body as well. Again because our female base body was locked in with the rig, proportions were wonky in areas but I made due with what I had. Necks were too long, and boobs sometimes hung too low for the type of clothing or armor our females wore. About two and half work weeks to finish. Two weeks for the overall sculpt, and generally a period of 2-3 days where the Art Lead (Aaron Hall) & and Art Director (Steve Beran) make final changes or tweaks. Sometimes what works in concept art doesn't always hold up well in 3D.

Mortal Kombat X: Official Briggs Family Trailer

Her face changed dramatically as well, which was a bummer.

Her face changed dramatically as well, which was a bummer.