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Mortal Kombat X - Kung Jin

Kung Jin is the descendant of Kung Lao. - About two and half work weeks to finish. Two weeks for the overall sculpt, and generally a period of 2-3 days where the Art Lead (Aaron Hall) & and Art Director (Steve Beran) make final changes or tweaks. Sometimes what works in concept art doesn't always hold up well in 3D.

Posing these characters gives them more life and I enjoy the process a lot.

Posing these characters gives them more life and I enjoy the process a lot.

Kung Jin - Shaolin Trailer - Mortal Kombat X

Like Kitana, Kung Jin lost a lot of his Asian features.  What I sculpted and what you see in game are too different faces.  Results of a locked base mesh and face rig that couldn't be altered later.

Like Kitana, Kung Jin lost a lot of his Asian features. What I sculpted and what you see in game are too different faces. Results of a locked base mesh and face rig that couldn't be altered later.

Alt costume featured a ninja mask and hood.   The mask was great, but I wish he didn't have the hood that covered most of it.

Alt costume featured a ninja mask and hood. The mask was great, but I wish he didn't have the hood that covered most of it.

Alt costume is a very simple design, didn't really dig the hood.

Alt costume is a very simple design, didn't really dig the hood.